Bedrock.engineer is by two engineers who believe that geotechnical data should be accessible, interoperable, and visual. We combine domain expertise with modern software development to create tools that bridge the gap between industry-specific file formats and contemporary workflows.
I studied geotechnical engineering and applied geophysics and then worked for Arup for 4 years as a geotechnical engineer and computational designer.
During my time at Arup I worked a lot on bringing computational design into the world of geotechnical engineering, and on bridging the gaps between geotechnical engineering and structural engineering.
Bedrock is the Free and Open Source Software (FOSS) that I wish existed when I worked as a geotechnical engineer at Arup.
I studied Petroleum Engineering (Reservoir Geology) at TU Delft, which involves interpreting complex subsurface data. There, I grew frustrated with the software we used. I came to believe that:
These beliefs pushed me to learn programming, specifically user interface development to build more thoughtful interfaces for display technical information.
For the past five years, I've worked on data-rich applications across various domains, focusing on usable UIs and turning numbers into visual insights.
At the moment, my primary interest is figuring out how to close the gap between the fragmented tools that exist for working with geotechnical data and the more accessible, interoperable tools that I believe could exist.
Legal details for invoicing and administration.